Animal Villains Wiki
Doug Zootopia

Doug is the secondary antagonist of Zootopia. He is an emotionless sheep chemist and sniper who works for Bellwether.

Role in the film[]

When rabbit Judy Hopps and fox Nick Wilde realize that mind-altering flowers called "Night Howlers" are the cause of multiple predator mammals going savage in Zootopia, they track down Duke Weaselton, who stole a bunch of Night Howler bulbs from a store during Judy's second day at work. They demand to know what he was going to do with the flowers, but Duke refuses to talk, so they take to Zootopia's most feared crime boss, Mr. Big, who threatens to "ice" him unless he talks. The fearful crook gives in and reveals that he had been planning on selling the Night howlers to a ram named Doug in exchange for something he can't refuse-money. He tells the duo of his whereabouts and also warns them that Doug is the complete opposite of friendly; he's unfriendly.

Judy and Nick find Doug's secret base; an old train car in an abandoned subway station. They enter the car and discover that its interior has been transformed into a laboratory, compete with a small Night howler farm. As they investigate, Doug suddenly enters, forcing them to hide under a table. Wearing protective clothing, Doug takes a pot full of Night howlers and converts them into a blue serum, which he then places within a small glass paintball-like pellet and loads into a dart gun. He then gets a phone call from his mysterious employer, who tells him of his next target; a cheetah in Sahara Square. During the conversation, Doug assures his client's doubts that he can hit the cheetah despite their speed by revealing that he "hit a tiny little otter through the open window of a moving car". These words and the sight of photos of all the "savaged" predators on Doug's subway bulletin map, make Judy realize that the reason why Mr. Otterton, Mr. Manchas and all the other predators went savage is because Doug shot them all with the Night howler darts, completely unnoticed.

Doug's two assistants and fellow rams Woolter and Jesse arrive with a latte for Doug, who then unlocks and opens the door to let them in. Just as Doug demands to know if the latte has extra foam, Judy suddenly kicks Doug in the back, knocking him into the other rams. She then locks them out and successfully operates the subway car so as to get this evidence to the ZPD. Upon noticing the train is moving, Jesse and Woolter immediately chase after it, while Doug merely sits idly and mopes over his ruined latte. He is not seen again afterwards.